Classic Nintendo and Sega Rivalry Documented in Print and Film

Back in the day, owning more than one console wasn’t something that you went bragging about. Everyone had their preference, and if you owned the Super NES, you better not thinking about buying a Sega Genesis. While Nintendo was well known for classic cocktail arcade games like Super Mario Bros., Sega’s unbelievably-violent-for-the-times video game series Mortal Kombat had gamers completely hooked. Home video game console behemoths Sega and Nintendo produced most of their own titles, so there were few titles on sale for both systems.

Both video game console manufacturers had their strengths and weaknesses. However, the playing field was quickly leveled, based on the type of games they were able to get licensed. Neither Nintendo nor Sega was much interested in cross platform game licensing agreements. Video game development companies usually didn’t have too much of a voice in the matter, particularly if they didn’t have any best selling titles under their belts. At the time, gamers pretty much had to wait with baited breath to see if certain titles would be available on the systems that they owned.

A detailed book titled Console Wars: Sega, Nintendo, and the Battle that Defined a Generation, written by Blake J. Harris, is due out in May of this year. Harris will be working in conjunction with famed Hollywood comedy trio Seth Rogen, Evan Goldberg and Scott Rudin on a film version of the book. While we have an idea of how nasty the battle between Sega and Nintendo got, Harris and company have indicated that the war went further than could be imagined.

After the Sega Saturn, fans began to question their faith in Sega. Sure, they could obviously produce some pretty good games, but their later generation consoles were not in line with want customers wanted. With the release of the Sega Genesis 2, the company was looking to become highly influential. Unfortunately, even their best cocktail arcade game ports weren’t getting customers to buy their systems. Nintendo is still creating high volume selling home console systems, and Sega has settled comfortably in their role as an outside video game developer.