Video Game Sales Surge in 2017

When the first arcade game machines were first manufactured and sold, did the creators ever believe gaming would make such an impact, not only on the culture, but on the economics of so many countries? In modern-day 2017, the gaming industry is thriving and expanding all the time. The sales numbers from the first months of 2017 are simply further confirmation. Continue reading

Video Game History Foundation Will Preserve Gaming Culture

From trackball arcade games to the latest console release, video games have become a prominent part of the nation’s pop culture and technological history. No one understands that better than Frank Cifaldi, a video game journalist for Gamasutra and creator of Lost Levels, a website all about unreleased video games. Continue reading

Playing Classic Arcade Games on Your Wristwatch? “Gameband” Will Make This a Reality

Want to carry classic arcade games with you everywhere you go? While certain games are best enjoyed on an arcade cocktail table, many people believe that wristwatch gaming will be fun and enjoyable, if the number of people who have backed the “Gameband” Kickstarter project is any indication. Continue reading

“Contra” Turns 30!

Released close to the end of the golden age of arcade gaming in the 1980s, “Contra” was still one of the top upright arcade games for sale back in the day. Can you believe the game is already 30 years old? Continue reading

U.S. Gaming Industry Continues to Grow, Create Jobs

Ever since the first arcade machines hit the market, the gaming industry has been steadily growing. Today, hundreds of thousands of U.S. workers are employed in the industry, and in 2015, the industry added $11.7 billion to the U.S. GDP. This information, plus other findings from the Entertainment Software Association’s (ESA) recent report shows that as an industry, gaming is creating high-paying jobs in all 50 states. Continue reading

Augmented Reality and Rock Climbing? Yes, It’s a Thing

You love vertical arcade games, but your favorite upright arcade cabinet isn’t the only combination of the terms “vertical” and “gaming.” Thanks to a Boston-based startup, now you can scramble up a bouldering wall in the context of a fun, competitive video game, or rather, an augmented reality game. Randori Digital Climbing is taking rock climbing to another level, literally. Continue reading

NBA Set to Launch Its Own Gaming League

Do you remember facing off with your friends around your tabletop arcade game, competing for the highest score? What if you could use those same gaming skills to become the newest member of your favorite NBA team? This is not a drill: real NBA teams are going to recruit the top gaming talent to play in a new e-sports league called NBA 2K eLeague. Think you have what it takes? Continue reading

College Video Gaming – A New Sport Gains Traction

What if your expert skill at cocktail table arcade games landed you a college scholarship? That’s the reality for avid teen gamers today, though consoles have taken the place of cocktail table arcade games. High school students can leverage their talents for college scholarships, joining their university’s e-sports league and competing for championships. Popular college sports like football and basketball won’t be disappearing anytime soon, but e-sports leagues are slowly claiming a seat at the table. Continue reading

Founder of Namco and Father of “Pac-Man” Dies

Masaya Nakamura, the founder of Namco, died on January 22nd at the age of 91. Nakamura grew the gaming company into one of the most influential Japanese gaming organizations, and “Pac-Man” was released on his watch. His leadership of the company has granted him the title of “father of Pac-Man” – he was one of the key influences behind the evolution of your “Pac-Man cocktail arcade game. Nakamura’s love for arcade gaming and dedication to his vision drove the arcade gaming industry forward for decades. Continue reading

Is “Gaming Disorder” Real?

A tabletop arcade machine provides hours of fun, but some public health officials are worried about gaming’s increasing popularity. So much so, they’re considering adding gaming disorder to its International Classification of Diseases (ICD). These standards, along with the Diagnostic and Statistical Manual of Mental Disorder, are used to diagnose mental illness in many countries, including the United States. Is “gaming disorder” a real concern? Continue reading

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